Jill Williamson on February 13, 2015
Eli and his friends arrive at the Safe Water Mountain Refuge and find the community in an unending state of celebration. Until someone dies. When the residents realize that the disease that killed most of the world’s population has mutated, panic ensues. Rules are established to keep people safe. Eli wants to leave, but the administration has built a fence to keep people in. Only one thing is certain. This “safe land” is not so safe after all.More info →
A waterborne disease has sprung up in every corner of the globe, decimating the human race. Seventeen-year-old Eli McShane and his friends flee the chaos and violence in Phoenix and journey north toward the rumored location of a safe water source. They add several to their number, including a mysterious girl named Hannah, who, unknown to Eli, is being hunted by a dangerous man. Desperation brings out the worst in many of the travelers, infecting even those closest to Eli. When division comes, will he be able to hold his group together or will each fall victim to their own thirst for survival?More info →
As the last of the old evenroot is used up, desperate shadir riot in the Veil. Hungry for any way to keep hold on humanity, they unite under Shanek DanSâr, an unlikely despot whose erratic rule threatens to subjugate even his own allies.
As war comes to Er’Rets, treaties are broken and new alliances formed. Trevn leads the battle on the ground while Onika and her warriors hold the line in the Veil in a final stand against darkness that will forever determine the fate of the Kinsman people.More info →
Grayson had become the king’s spy, traveling the new land to determine the strengths and weaknesses of Armania’s enemies. On one such mission, he uncovers a seedbed of destruction that is responsible for the infighting between the giant tribes and the oppression of the Puru people. He does what he can to help, but his actions are considered an act of war.
Meanwhile, Chieftess Charlon has found a way to make magic in this new land, and as evenroot sources diminish, Barthel Rogedoth and Empress Jazlyn will do anything to learn her secret.
In her captivity, Onika the prophetess stumbles onto a new ability of the voicing magic. She returns to Armanguard to train warriors to enter the Veil and fight an unseen evil that has been subjugating the souls of humanity for generations.More info →
Following the ambush that destroyed the veteran armies of Armania and Sarikar, Prince Trevn travels back to Armanguard to help defend his people from future attacks. With a sorcerer seeking to usurp the throne and giants threatening to enslave them, the struggle to unite and encourage such a distressed populace is no easy task.
While Armania seeks unity, so do their enemies. Barthel Rogedoth sets out to combine forces with the mother countries in hopes of banding together against the Hadar family. But Chieftess Charlon wonders, is there any value in the vow of a traitor?More info →
Those who escaped the destruction of the Five Realms have found a home, but still they cannot find peace. The aftermath of the Battle of Sarikar should have been a time to mourn those lost in the slaughter. The enemies of Armania are many, however, and just when one steps back to regroup, another presses forward in an attack.
While the remaining remnant must take responsibility for the evil they brought to Er’Rets, it would seem that something just as dark already existed in this new world. The growing struggle between Armania and Barthel Rogedoth is but a pale reflection of a far more dangerous battle for the souls of humanity.
And so begins this awe-inspiring conclusion to Jill Williamson’s KINSMAN CHRONICLES. The Hadar family and their allies prepare to make one final, heroic stand in the name of their one god Arman. There shall be war—in Er’Rets and in the Veil—to vanquish evil or be ruled by darkness.More info →
Strange things are happening at the Space Force Military Academy. General Gruss believes the Ice Beast is responsible and asks cadet Riv Mardok to hunt down the menace. Mardok, always eager to “protect the helpless,” accepts the quest, but when he finds himself trapped, alone in the forest, his bravery isn’t enough to save him. Mardok has no choice but to call for help. The question is: will anyone answer?More info →
The unanticipated supernatural ability to hear each other’s thoughts fills many Armanians with fear and embroils the Armanian people in a bitter conflict. Priests protest this “bloodvoicing” magic as evil, but Prince Wilek believes it a gift from the One God to his Armanite followers.
To honor his newfound faith, Prince Wilek establishes a city called Armonguard and begins building an illustrious castle. He sends explorers to the north to discover what this land might have to offer, putting his brother Trevn in charge of the expedition.
In the west, as spring comes and the ground softens, Charlon sets the Magonian people to planting evenroot and preparing for the long-prophesied uprising of their Deliverer, who they believe will crush the skulls of his enemies, turn their citadels to dust, and make Magonia the ruler of nations.More info →
When a plot to assassinate the king comes to Prince Wilek's attention, he does all he can to stop it, but in order to fight against the traitors' supernatural allies, Wilek must choose whether to take the easiest path or honor Arman. Ravaged by hunger, thirst, and disease, the fleet becomes easy targets for unrelenting pirates. Despite these trials, rumors of land sets all sides on the same goal. Should one of Prince Wilek’s enemies arrive first, what will it mean for the future of Armania?More info →
When the ocean swallows their homeland, the survivors of five nations take to the ocean to look for new land, but their common plight isn’t enough to stop the growing war between them.
As King Echad’s illness worsens, Sâr Wilek takes authority over the expedition and struggles to rule the disjointed people while Prince Trevn sets his sights on learning to captain a great ship. Meanwhile, no one knows that Charlon and the Magonian Chieftess are on board in plain sight, plotting their takeover of Armania.More info →
In the second volume of Jill Williamson's Kinsman Chronicles, a remnant has escaped the destruction of the Five Realms and now lives on several hundred ships adrift at sea. As a flock, they sail north into the unknown in hopes of finding land that might become their new home.
As the king's illness worsens, Sâr Wilek takes authority over the expedition and struggles to rule the disjointed people, while assassination attempts, vicious serpents, and dark magic endanger his life.
One prophecy has come to pass, but another looms dauntingly in the future. Who is this Deliverer? And if the Magonians have him, what might that mean for the realm of Armania?More info →
Tinker has always dreamed of attending the Invention Institute where his late father was a teacher. When the school hosts the Recycle Race competition to choose a new apprentice, not only does Tinker hope to win a full scholarship, he believes the Institute can teach him how to fix his robot dog. Tinker must protect his invention from his uncle and cousins, who do everything they can to destroy Tinker’s dream.
If you enjoyed “Tinker,” you’ll love book two, “Mardok and the Seven Exiles!”More info →